1.1.0 Update: The Perfectionist Update
Watching people play the game during the jam, I realized there were some pretty major bugs and a few design decisions that made the game a little bit rougher around the edges than I was comfortable with.
So, I spent the last two days tightening nuts and bolts, adding a little more content and features, and polishing the heck out of everything. The new and improved version is 1.1.0, but I left the original submission up for posterity's sake.
Changelog:
- Slowed down Don's attacks by a little bit, giving the player enough time to actually register them.
- Added another attack pattern for Meg, so she isn't easier than Onyx.
- Added a shorter dialogue interaction for when you talk to a character subsequent times, because it was annoying to lose and have to skip through.
- Adjusted platform positions in Meg's section for more cohesion and to fix the parts of screens that were overflowing into others.
- Added a "no checkpoints" challenge that can be completed to turn on the star on the main menu.
- Reworked camera triggers for screens so they trigger when they should.
- Updated in-game UI for better clarity and also accounted for clicking the "place checkpoint" button so you won't jump when using it.
- Added a graphic to the win screen so it's more cohesive.
- Turned off debug mode by default, but I left a secret button in there to turn it back on.
- Added "skip fight" command to debug mode.
- You can now pause the game with "Escape."
- Probably a bunch of other little things, all designed to make the game feel nice and polished.
Files
Get Escape the Game Grotto
Escape the Game Grotto
A Jumper/Undertale-ish fan game made for the Just for Laughs game jam, run by the Game Grotto.
Status | Released |
Author | Thinktank96 |
Genre | Platformer |
Tags | 2D, 8-Bit, Comedy, Funny, jumping, Short, Singleplayer, Undertale, Unity |
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